How Gamification Can Beat Fake News

In the decade-ish since the second coming of social media, global democracy has been severely impaired by the spread of fake news. I believe that using gamification techniques could substantially retard this phenomenon and reset the balance.

N.B. I’m using “fake news” to refer to things which are actually fake, not things that are true but a certain someone (et al) doesn’t like to hear.



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Gabe Zichermann

Author and Public Speaker on Gamification, The 4th Industrial Revolution, the Future of Work and Failure. More about me: